[C#] Converting Stream to String and back…what are we missing?


I have just tested this and works fine.

string test = "Testing 1-2-3";

// convert string to stream
byte[] byteArray = Encoding.ASCII.GetBytes(test);
MemoryStream stream = new MemoryStream(byteArray);

// convert stream to string
StreamReader reader = new StreamReader(stream);
string text = reader.ReadToEnd();

If stream has already been written to, you might want to seek to the beginning before first before reading out the text: stream.Seek(0, SeekOrigin.Begin);


I want to serialize objects to strings, and back.

We use protobuf-net to turn an object into a Stream and back, successfully.

However, Stream to string and back... not so successful. After going through StreamToString and StringToStream, the new Streamisn't deserialized by protobuf-net; it raises an Arithmetic Operation resulted in an Overflow exception. If we deserialize the original stream, it works.

Our methods:

public static string StreamToString(Stream stream)
    stream.Position = 0;
    using (StreamReader reader = new StreamReader(stream, Encoding.UTF8))
        return reader.ReadToEnd();

public static Stream StringToStream(string src)
    byte[] byteArray = Encoding.UTF8.GetBytes(src);
    return new MemoryStream(byteArray);

Our example code using these two:

MemoryStream stream = new MemoryStream();
Serializer.Serialize<SuperExample>(stream, test);
stream.Position = 0;
string strout = StreamToString(stream);
MemoryStream result = (MemoryStream)StringToStream(strout);
var other = Serializer.Deserialize<SuperExample>(result);

a UTF8 MemoryStream to String conversion:

var res = Encoding.UTF8.GetString(stream.GetBuffer(),0 , stream.GetBuffer().Length)

I wrote a useful method to call any action that takes a StreamWriter and write it out to a string instead. The method is like this;

static void SendStreamToString(Action<StreamWriter> action, out string destination)
    using (var stream = new MemoryStream())
    using (var writer = new StreamWriter(stream, Encoding.Unicode))
        stream.Position = 0;
        destination = Encoding.Unicode.GetString(stream.GetBuffer(), 0, (int)stream.Length);

And you can use it like this;

string myString;

SendStreamToString(writer =>
    var ints = new List<int> {1, 2, 3};
    writer.WriteLine("My ints");
    foreach (var integer in ints)
}, out myString);

I know this can be done much easier with a StringBuilder, the point is that you can call any method that takes a StreamWriter.