3d 294

  1. “Cross origin requests are only supported for HTTP.” error when loading a local file
  2. The purpose of Model View Projection Matrix
  3. Why are quaternions used for rotations?
  4. Disable vertical sync for glxgears
  5. Plotting a 3D surface plot with contour map overlay, using R
  6. When to use Binary Space Partitioning, Quadtree, Octree?
  7. Python/matplotlib : plotting a 3d cube, a sphere and a vector?
  8. robust algorithm for surface reconstruction from 3D point cloud?
  9. Is there a way to import a 3D model into Android?
  10. How do I reverse-project 2D points into 3D?
  11. 3 dimension (X, Y and Z) graph using D3.js
  12. Custom WP7 Silverlight control with dynamic 3D content
  13. In OpenGL is there a way to get a list of all uniforms & attribs used by a shader program?
  14. Are there any good Javascript graphics libraries?
  15. What's the best alternative to C++ for real-time graphics programming?
  16. Unity, Torque3D, Google O3D, WebGl…which to choose?
  17. Which 3D Model format should I be using?
  18. Calculating a LookAt matrix
  19. R: Plotting a 3D surface from x, y, z
  20. Colors lost in Matplotlib 3D scatter plot
  21. OpenGL rotating a camera around a point
  22. Beginner's guide to 3D graphics programming
  23. Learning OpenGL ES 1.x
  24. Adjust label positioning in Axes3D of matplotlib
  25. Ray-box Intersection Theory
  26. Three.js: What Is The Exact Difference Between Lambert and Phong?
  27. A Good 3D mesh library
  28. Detect if a cube and a cone intersect each other?
  29. 3D object rendering in openCV using metaio in Android
  30. How is xkcd doing xk3d?
  31. Correctly transforming a node relative to a specified space?
  32. 3d to 2d Projection Matrix
  33. Convert Latitude and Longitude to point in 3D space
  34. Movement from 2D to 3D
  35. What is world space and eye space in game development?
  36. What does the scaleZ() CSS transform function do?
  37. Simple 3D graphics project?
  38. Learning game programming (part 2) (math)
  39. Setting proper perspective for child elements on a 3d plane in CSS
  40. Should Quaternion based 3D Cameras accumulate Quaternions or Euler angles?
  41. How do you write a 3d game?
  42. Best way to translate mouse drag motion into 3d rotation of an object
  43. Check which side of a plane points are on
  44. glm combine rotation and translation
  45. Displaying 100 Floating Cubes Using DirectX OR OpenGL
  46. Reverse-projection 2D points into 3D
  47. Import model from 3dStudioMax into THREE.js
  48. how to extrude a path in 3d?
  49. Coloring mesh edges in meshlab
  50. 3D Engine Comparison