jQuery缓动功能而不使用插件



Answers

对于任何使用像Webpack这样的打包工具捆绑服务器呈现资产的人,我遇到了一个Error: TypeError: _jquery2.default.extend is not a function错误( reference )。 我能够通过使用Object.assign()而不是$.extend来解决这个问题。

import $ from 'jquery'

// Extend jQuery easings with easeOutCubic
$.easing = Object.assign({}, $.easing, {
  easeOutCubic: (x, t, b, c, d) => {

    return c * ((t = t / d - 1) * t * t + 1) + b

  },
})
Question

我正在寻找一个可以在jQuery中使用的自定义缓动函数的在线列表。

我对使用插件不感兴趣,也不使用jQuery UI。

我在下面发现了一个不错的小反弹,但我正在寻找其他几个人,以便我可以有一些选择。

代替其他功能,对这个如何运作和可能会被修改的简短解释将会很棒。 谢谢!

例:

$.easing.custom = function (x, t, b, c, d) {
    var s = 1.70158; 
    if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
    return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
}

编辑#1:

以下是所有jQuery UI缓动功能的在线演示。 来自用户界面的源代码函数在Jake的正确答案中发布如下。

http://api.jqueryui.com/easings/

编辑#2:

事实证明,我上面发布的示例缓动函数与jQuery UI中的“easeInOutBack”完全相同。

编辑#3:

这里有一些更独立的缓冲方程可供下载...

http://www.robertpenner.com/easing/




用法:

$('#clickedDIV').animate({
    marginLeft : '90%'
},800,'easeInOutExpo');

将以下内容粘贴到JavaScript文件的底部,完全按照原样粘贴。 然后,按照上面的说法使用jQueryUI。

jQuery.easing['jswing'] = jQuery.easing['swing'];

jQuery.extend( jQuery.easing,
{
    def: 'easeOutQuad',
    swing: function (x, t, b, c, d) {
        //alert(jQuery.easing.default);
        return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
    },
    easeInQuad: function (x, t, b, c, d) {
        return c*(t/=d)*t + b;
    },
    easeOutQuad: function (x, t, b, c, d) {
        return -c *(t/=d)*(t-2) + b;
    },
    easeInOutQuad: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t + b;
        return -c/2 * ((--t)*(t-2) - 1) + b;
    },
    easeInCubic: function (x, t, b, c, d) {
        return c*(t/=d)*t*t + b;
    },
    easeOutCubic: function (x, t, b, c, d) {
        return c*((t=t/d-1)*t*t + 1) + b;
    },
    easeInOutCubic: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t*t + b;
        return c/2*((t-=2)*t*t + 2) + b;
    },
    easeInQuart: function (x, t, b, c, d) {
        return c*(t/=d)*t*t*t + b;
    },
    easeOutQuart: function (x, t, b, c, d) {
        return -c * ((t=t/d-1)*t*t*t - 1) + b;
    },
    easeInOutQuart: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
        return -c/2 * ((t-=2)*t*t*t - 2) + b;
    },
    easeInQuint: function (x, t, b, c, d) {
        return c*(t/=d)*t*t*t*t + b;
    },
    easeOutQuint: function (x, t, b, c, d) {
        return c*((t=t/d-1)*t*t*t*t + 1) + b;
    },
    easeInOutQuint: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
        return c/2*((t-=2)*t*t*t*t + 2) + b;
    },
    easeInSine: function (x, t, b, c, d) {
        return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
    },
    easeOutSine: function (x, t, b, c, d) {
        return c * Math.sin(t/d * (Math.PI/2)) + b;
    },
    easeInOutSine: function (x, t, b, c, d) {
        return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
    },
    easeInExpo: function (x, t, b, c, d) {
        return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
    },
    easeOutExpo: function (x, t, b, c, d) {
        return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
    },
    easeInOutExpo: function (x, t, b, c, d) {
        if (t==0) return b;
        if (t==d) return b+c;
        if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
        return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
    },
    easeInCirc: function (x, t, b, c, d) {
        return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
    },
    easeOutCirc: function (x, t, b, c, d) {
        return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
    },
    easeInOutCirc: function (x, t, b, c, d) {
        if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
        return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
    },
    easeInElastic: function (x, t, b, c, d) {
        var s=1.70158;var p=0;var a=c;
        if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
        if (a < Math.abs(c)) { a=c; var s=p/4; }
        else var s = p/(2*Math.PI) * Math.asin (c/a);
        return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    },
    easeOutElastic: function (x, t, b, c, d) {
        var s=1.70158;var p=0;var a=c;
        if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
        if (a < Math.abs(c)) { a=c; var s=p/4; }
        else var s = p/(2*Math.PI) * Math.asin (c/a);
        return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
    },
    easeInOutElastic: function (x, t, b, c, d) {
        var s=1.70158;var p=0;var a=c;
        if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
        if (a < Math.abs(c)) { a=c; var s=p/4; }
        else var s = p/(2*Math.PI) * Math.asin (c/a);
        if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
        return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
    },
    easeInBack: function (x, t, b, c, d, s) {
        if (s == undefined) s = 1.70158;
        return c*(t/=d)*t*((s+1)*t - s) + b;
    },
    easeOutBack: function (x, t, b, c, d, s) {
        if (s == undefined) s = 1.70158;
        return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
    },
    easeInOutBack: function (x, t, b, c, d, s) {
        if (s == undefined) s = 1.70158; 
        if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
        return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
    },
    easeInBounce: function (x, t, b, c, d) {
        return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
    },
    easeOutBounce: function (x, t, b, c, d) {
        if ((t/=d) < (1/2.75)) {
            return c*(7.5625*t*t) + b;
        } else if (t < (2/2.75)) {
            return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
        } else if (t < (2.5/2.75)) {
            return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
        } else {
            return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
        }
    },
    easeInOutBounce: function (x, t, b, c, d) {
        if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
        return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
    }
});

资源:

http://gsgd.co.uk/sandbox/jquery/easing/




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