cordova emulator: - PANIC:Broken AVD system path.Check your ANDROID_SDK_ROOT value
studio how (15)
For windows machine: After trying alot of set path, remove path and etc.
What finally work is to located the folder
C:\Users\johndoe\.android and delete it. after that you can lunch your Android Studio, it will ask you to download and install a new AVD and it will override and create a fresh new folder and files. This solve the problem.
cordova run android in terminal, I'm getting this error:
Waiting for emulator to start... PANIC: Broken AVD system path. Check your ANDROID_SDK_ROOT value [/Users/username/Library/Android/sdk]!
This happens after exporting:
Before exporting I got:
Waiting for emulator to start... PANIC: Cannot find AVD system path. Please define ANDROID_SDK_ROOT
Any ideas where I'm going wrong? I'm sure this is the sdk root so why am I getting broken avd system path?
Check if the system image used by your AVD has been downloaded under
ok i can run android from cordova, i changed ANDROID_HOME to,
I ran into this problem since I've been doing React Native since the early days. Google has deprecated the commandline tools and insists on Android studio. The solution for me was to remove the commandline tools
rm -rf /usr/local/Cellar/android-sdk
open up AS install sdk v6 as instructed https://facebook.github.io/react-native/docs/getting-started.html#1-install-android-studio
make a new AVD and it'll launch without error
I just had the same problem on Mac and here's what I did:
- I removed the android-sdk that I installed with brew
- I set the ANDROID_HOME variable to be the same as ANDROID_SDK_ROOT=/Users/username/Library/Android/sdk
I had the same problem. I deleted the image emulator on the .android/avd folder and after I installed the lib32stdc++6:
sudo apt-get install lib32stdc++6
So, it works! Magic?
Platfoms directory was missing in /usr/local/share/android-sdk.
I created an empty directory named platforms that fixed the issue.
Just ran into that issue today and managed to solve it.
Emulator: :ERROR:android/android-emu/android/qt/qt_setup.cpp:28:Qt library not found at /Users/your_user_name/Library/Android/sdk/emulator/lib64/qt/lib
15:08 Emulator: Could not launch '/Users/your_user_name/Library/Android/sdk/emulator/qemu/darwin-x86_64/qemu-system-x86_64': No such file or directory
The solution was pretty simple. Just install Android emulator through Android Studio => tools => Android => SDK manager => SDK tools => select Android Emulator => Apply
I'm using a MacBook Pro on macOS High Sierra, and I believe your machine has nothing to do with this issue. The emulator is not obviously installed when running the Android Studio installation manager for the first time, at least for me, with Android Studio 3.0.1
Also make sure you have your paths defined in your .bashrc or .zshrc like this:
export ANDROID_HOME=/Users/your_user_name/Library/Android/sdk export ANDROID_SDK_ROOT=$ANDROID_HOME export PATH=$PATH:$ANDROID_HOME/emulator export PATH=$PATH:$ANDROID_HOME/tools export PATH=$PATH:$ANDROID_HOME/platform-tools
As @EFreak did I installed the android-sdk with homebrew. I needed to do this, because I was following the nativescript tutorials. If you like me intend to use the brew version over the android-sdk version use this answer (this will allow you to use nativescripts
tns run android api), and if you want the android studio default android-sdk follow @EFreak's answer.
Basically you just need to change your Android SDK location in Android studio. First open a project in android studio. Then open the SDK Manager by clicking this button.
Next when the default preferences for the android SDK manager comes up you need to click edit next to the android SDK location.
Next you need to actually update the sdk location on the sdk components setup screen my
brew android-sdk was located here
Then just finish up the wizard by installing whatever packages. I needed to delete and recreate my device emulators at this step, but it seemed to work great after that.
In my case it was broken because ANDROID_HOME and ANDROID_SDK_ROOT were different, so once I set ANDROID_HOME to be the same as ANDROID_SDK_ROOT then it started working.
Oleg Cherrs answer led me to a solution. As he mentioned
Go to /.android/avd/ and open config.ini. Find the >image.sysdir.1 property. It points at the directory inside SDK containing system >images. Make sure that this directory exists and contains files like build.prop, >system.img, etc. If it doesn't, then you have to open the SDK Manager and >download system images your AVD requires (see below).
I found the corresponding emulator *.ini file in the avd directory. There I modified the "image.sysdir.1" entry. I replaced the relative with an absolute path (append the ANDROID_SDK_ROOT in front). After that the emulator started from the command line as expected.
It means that your path to tools is incorrect. This is what it looks like on a mac using brew. Mind the version.
In your case it looks like you should run this:
You should add AVD Emulator. Go to this location:
start AVD Manager and in the second tab(Device Definitions) click on the button "createAVD".
Wrap all the children inside of another LinearLayout with
wrap_content for both the width and the height as well as the vertical orientation.