c# - visual - Could not load file or assembly or one of its dependencies




windows service could not load file or assembly or one of its dependencies (20)

  1. Check if you are referencing an assembly which in turn referencing an old version of unity. For example let's say you have an assembly called ServiceLocator.dll which needs an old version of Unity assembly, now when you reference the ServiceLocator you should provide it with the old version of Unity, and that makes the problem.

  2. May be the output folder where all projects build their assemblies, has an old version of unity.

You can use FusLogVw to find out who is loading the old assemblies, just define a path for the log, and run your solution, then check (in FusLogvw) the first line where the Unity assembly is loaded, double click it and see the calling assembly, and here you go.

https://code.i-harness.com

I'm having another of these "Could not load file or assembly or one of its dependencies" problems.

Additional information: Could not load file or assembly 'Microsoft.Practices.Unity, Version=1.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)

I have no idea what is causing this or how I could debug it to find the cause.

I've done a search in my solution catalogs .csproj files, and every where I have Unity I have:

Reference Include="Microsoft.Practices.Unity, Version=2.0.414.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"

Can't find any reference anywhere which goes against 1.2.0.0 in any of my projects.

Any ideas how I should go about solving this?

I would also appreciate tips on how to debug problems like this in general.


In solution explorer right click on project (not solution), in build tab choose Platform target : "Any CPU".


Another possible cause: make sure you haven't accidentally given both of the projects the same assembly name in project properties.


At 99% the Could not load file or assembly or one of its dependencies problem is caused by dependencies! I suggest you follow this steps:

  1. Download Dependency Walker from http://www.dependencywalker.com/

  2. Launch Dependency Walker and open the dll (in my case NativeInterfaces.dll)

  3. You can see one or more dll with the error in red Error opening file...

  4. It means that this dll is missing in your system; in my case the dll name is MSVCR71.DLL

  5. You can download missings dll from google and copy in right path (in my case c:\windows\system32)

  6. At this point, you must register the new dll in the GAC (Global Assembly Cache): open a DOS terminal and write:

    cd \Windows\System32
    regsvr32 /i msvcr71.dll
    
  7. Restart your application!


Despite the original question was posted 5 years ago the problem still persists and is rather annoying.

The general solution is thorough analysis of all referenced assemblies to understand what's going wrong. To make this task easier I made a tool (a Visual Studio extension) which allows selecting a .Net assembly (.ddl or .exe file) and get a graph of all referenced assemblies with hightlighted conflicting or missed references.

The tool is available in Visual Studio Gallery: https://marketplace.visualstudio.com/vsgallery/051172f3-4b30-4bbc-8da6-d55f70402734

Example of output:


Following worked for me.

  • Remove Temporary Files C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files
    • then right click on Temporary Asp.net Files>properties>security and give total control access to IIS and to all user runing my project

For me rebuilding the unity game without Unity C# Proects Checkmark worked.


For me, none of the other solutions worked (including the clean/rebuild strategy). I found another workaround solution which is to close and re-open Visual Studio.

I guess this forces Visual Studio to re-load the solution and all the projects, rechecking the dependencies in the process.


I also got this terrible error and found a solution for this...

  1. Right Click on the Solution name
  2. Click Clean Solution
  3. Restart Visual Studio
  4. Goto project Properties >> Build
  5. Change Configuration to Release
  6. Start Debugging (F5)

1) , 2)

4) , 5)

Hope this will help you also.


I had similar problem. **Juntos answer is correct ** but you should note one important tip!

For unity 2.1.505.2 different AssemblyVersion and AssemblyFileVersion are specified:

AssemblyFileVersion is used by nuget but CLR does not care about it! CLR is going to use only AssemblyVersion!

So redirects should be applied to a version specified in AssemblyVersion: 2.1.505.0

<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
 <assemblyIdentity name="Microsoft.Practices.Unity" publicKeyToken="31bf3856ad364e35" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-2.1.505.0" newVersion="2.1.505.0" />
</dependentAssembly>
</assemblyBinding>

See also: What are differences between AssemblyVersion, AssemblyFileVersion and AssemblyInformationalVersion?


In my case in the bin folder was a non reference dll called Unity.MVC3 , i tried to search any reference to this in visual studio without success, so my solution was so easy as delete that dll from the bin folder.


In my case, none of the proposed answer worked.

Here is what worked for me:

  1. Remove the reference
  2. Rename the DLL
  3. Import the reference again

The second step was important apparently as it did not work without it.


Microsoft Enterprise Library (referenced by .NetTiers) was our problem, which was in turn referencing an older version of Unity. In order to solve the problem we used the following binding redirection in the web.config:

<configuration>
    <runtime>
        <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
            <dependentAssembly>
                <assemblyIdentity name="Microsoft.Practices.Unity" publicKeyToken="31bf3856ad364e35" culture="neutral" />
                <bindingRedirect oldVersion="1.0.0.0-2.0.414.0" newVersion="2.1.505.0" />
            </dependentAssembly>
            <dependentAssembly>
                <assemblyIdentity name="Microsoft.Practices.Unity.Configuration" publicKeyToken="31bf3856ad364e35" culture="neutral" />
                <bindingRedirect oldVersion="1.0.0.0-2.0.414.0" newVersion="2.1.505.0" />
            </dependentAssembly>
        </assemblyBinding>
    </runtime>
</configuration>

Alternatively, you may want to just update the Enterprise Library to the latest version.


My solution for .NET 4.0, using Enterprise Library 5, was to add a reference to:

Microsoft.Practices.Unity.Interception.dll


Okay this may sound very stupid, but heres how I solved the issue after trying out every other solution and spending a night on this stupid thing.

I was getting the same error with some DLL missing from Bin Folder. I tried to delete , get back up everything from Team Foundation Server but didn't work. Got a copy of Bin folder from my office-matelocal machine, and replaced it. It didn't work either. At last, I manually FTPed server, got the copy of DLL which was showing up as missing, and then it started showing up that next file in the file list sequence is missing.

So I ftped server Got all Bin Folder, Manually replaced each file one by one. (Not Ctrl + All and replace.. I tried : it didn't work.) And somehow it worked...


Thanks Riddhi M. Following worked for me.

Remove Temporary Files C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files Close VSTS and Open Again Remove and Add the same DLLs (Note: you add the same matching versions)


Try checking if the "Copy to Local" property for the reference is set to true and the specific version is set to true. This is relevant for applications in Visual Studio.


Try to clean Debug and Release folders in your solution. Then remove and add unity again.


You say you have a lot of projects in your solution ... well, start with one near the top of the build order. Get that one to build and once you figure it out you can apply the same fix to the rest of them.

Honestly, you probably just need to refresh your reference. It sounds like you either updated your version and didn't update the references, or it's a relative path issue if you keep your solution in source control. Just verify your assumptions, and re-add the reference.


if you are getting this error message by opening an application on you windows xp it mean first you have installed that app due to its not working without net framework 4 and service pack 3 . you installed both and again you are getting this error so you should reinstall that app again but first uninstall from add and remove

if this not work please dont abuse me . i am also a junior





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