.net iterate - How to loop through all enum values in C#?




names c++ (8)

This question already has an answer here:
How do I enumerate an enum in C#? 26 answers

public enum Foos
{
    A,
    B,
    C
}

Is there a way to loop through the possible values of Foos?

Basically?

foreach(Foo in Foos)

Answers

UPDATED
Some time on, I see a comment that brings me back to my old answer, and I think I'd do it differently now. These days I'd write:

private static IEnumerable<T> GetEnumValues<T>()
{
    // Can't use type constraints on value types, so have to do check like this
    if (typeof(T).BaseType != typeof(Enum))
    {
        throw new ArgumentException("T must be of type System.Enum");
    }

    return Enum.GetValues(typeof(T)).Cast<T>();
}

foreach(Foos foo in Enum.GetValues(typeof(Foos)))


Yes you can use the ‍GetValue‍‍‍s method:

var values = Enum.GetValues(typeof(Foos));

Or the typed version:

var values = Enum.GetValues(typeof(Foos)).Cast<Foos>();

I long ago added a helper function to my private library for just such an occasion:

public static class EnumUtil {
    public static IEnumerable<T> GetValues<T>() {
        return Enum.GetValues(typeof(T)).Cast<T>();
    }
}

Usage:

var values = EnumUtil.GetValues<Foos>();

static void Main(string[] args)
{
    foreach (int value in Enum.GetValues(typeof(DaysOfWeek)))
    {
        Console.WriteLine(((DaysOfWeek)value).ToString());
    }

    foreach (string value in Enum.GetNames(typeof(DaysOfWeek)))
    {
        Console.WriteLine(value);
    }
    Console.ReadLine();
}

public enum DaysOfWeek
{
    monday,
    tuesday,
    wednesday
}


 Enum.GetValues(typeof(Foos))

public enum Suit : int
{
    Spades = 0,
    Hearts = 1,
    Clubs = 2,
    Diamonds = 3
}

Console.WriteLine((int)(Suit)Enum.Parse(typeof(Suit), "Clubs"));

//from int
Console.WriteLine((Suit)1);

//From number you can also
Console.WriteLine((Suit)Enum.ToObject(typeof(Suit), 1));

if (typeof(Suit).IsEnumDefined("Spades"))
{
    var res = (int)(Suit)Enum.Parse(typeof(Suit), "Spades");
    Console.Out.WriteLine("{0}", res);
}




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