internationalization fxml - JavaFX 2和國際化




2 Answers

Java應用程序國際化的基本步驟(以及其他)是Locale lizing和資源捆綁。 在JavaFX中,您可以使用FXMLLoader#setResources()來實現此目的。 這裡有一個SSCCE演示來演示它。 代碼是自我描述的。
演示包結構:

bundledemo
    |------ BundleDemo.java
    |------ MyController.java
    |------ MyView.fxml  
bundles
    |------ MyBundle_en.properties
    |------ MyBundle_kg.properties

MyBundle_en.properties

key1=Name Surname
key2=How are you?

MyBundle_kg.properties

key1=Aты Жөнү
key2=Кандайсың?

MyView.fxml

<?xml version="1.0" encoding="UTF-8"?>

<?import javafx.scene.layout.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.*?>

<BorderPane fx:controller="bundledemo.MyController" xmlns:fx="http://javafx.com/fxml">
    <top>
        <!-- This label's text will be set by the controller -->
        <Label fx:id="lblTextByController"/> 
    </top>
    <center>
        <!-- This label's text will be taken from the bundle automatically -->
        <Label text="%key2"/>
    </center>
</BorderPane>

MyController.java

package bundledemo;

import java.net.URL;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;

public class MyController implements Initializable {

    @FXML private Label lblTextByController;
    private ResourceBundle bundle;

    @Override
    public void initialize(URL location, ResourceBundle resources) {
        bundle = resources;
        lblTextByController.setText(bundle.getString("key1"));
    }
}

BundleDemo.java

package bundledemo;
// imports are ignored.

public class BundleDemo extends Application {

    private Stage stage;

    @Override
    public void start(Stage primaryStage) {
        stage = primaryStage;
        Button btnEN = new Button();
        btnEN.setText("English");
        btnEN.setOnAction(new EventHandler<ActionEvent>() {
            @Override public void handle(ActionEvent event) {
                loadView(new Locale("en", "EN"));
            }
        });

        Button btnKG = new Button();
        btnKG.setText("Kyrgyz");
        btnKG.setOnAction(new EventHandler<ActionEvent>() {
            @Override public void handle(ActionEvent event) {
                loadView(new Locale("kg", "KG"));
            }
        });

        VBox root = new VBox(20);
        root.getChildren().add(HBoxBuilder.create().spacing(10).style("-fx-background-color: gray").padding(new Insets(5)).children(btnEN, btnKG).build());
        root.getChildren().add(new StackPane());
        primaryStage.setScene(new Scene(root, 300, 250));
        primaryStage.show();
    }

    private void loadView(Locale locale) {
        try {
            FXMLLoader fxmlLoader = new FXMLLoader();
            fxmlLoader.setResources(ResourceBundle.getBundle("bundles.MyBundle", locale));
            Pane pane = (BorderPane) fxmlLoader.load(this.getClass().getResource("MyView.fxml").openStream());
            // replace the content
            StackPane content = (StackPane) ((VBox) stage.getScene().getRoot()).getChildren().get(1);
            content.getChildren().clear();
            content.getChildren().add(pane);
        } catch (IOException ex) {
            ex.printStackTrace();
        }
    }

    public static void main(String[] args) {
        launch(args);
    }
}

截圖:

controller scene

我剛剛學習了基礎知識後開始編寫我的第一個JavaFX 2應用程序,並希望將其國際化。

我注意到在JavaFX 1.x中,腳本語言允許非常簡單的字符串國際化。 JavaFX 2中是否有類似的功能?

基本上:JavaFX 2應用程序國際化的最佳實踐是什麼?




看看我的例子

我here或GitHub描述的更多內容

更新:

解決方案在Messages.java

/**
 * The class with all messages of this application.
 */
public abstract class Messages {

    private static ResourceBundle BUNDLE;

    private static final String FIELD_NAME = "lookup";
    private static final String BUNDLE_NAME = "messages/messages";
    private static final String CONTROLS_BUNDLE_NAME = "com/sun/javafx/scene/control/skin/resources/controls";

    public static final String MAIN_APP_TITLE;

    public static final String DIALOG_HEADER;
    public static final String MAIN_CONTROLLER_CONTENT_TEXT;
    public static final String MAIN_CONTROLLER_HELLO_TEXT;
    public static final String MAIN_CONTROLLER_GOODBYE_TEXT;

    static {
        final Locale locale = Locale.getDefault();
        final ClassLoader classLoader = ControlResources.class.getClassLoader();

        final ResourceBundle controlBundle = getBundle(CONTROLS_BUNDLE_NAME,
                locale, classLoader, PropertyLoader.getInstance());

        final ResourceBundle overrideBundle = getBundle(CONTROLS_BUNDLE_NAME,
                PropertyLoader.getInstance());

        final Map override = getUnsafeFieldValue(overrideBundle, FIELD_NAME);
        final Map original = getUnsafeFieldValue(controlBundle, FIELD_NAME);

        //noinspection ConstantConditions,ConstantConditions,unchecked
        original.putAll(override);

        BUNDLE = getBundle(BUNDLE_NAME, PropertyLoader.getInstance());

        MAIN_APP_TITLE = BUNDLE.getString("MainApp.title");

        DIALOG_HEADER = BUNDLE.getString("Dialog.information.header");
        MAIN_CONTROLLER_CONTENT_TEXT = BUNDLE.getString("MainController.contentText");
        MAIN_CONTROLLER_HELLO_TEXT = BUNDLE.getString("MainController.helloText");
        MAIN_CONTROLLER_GOODBYE_TEXT = BUNDLE.getString("MainController.goodbyeText");
    }

    public static ResourceBundle GetBundle() {
        return BUNDLE;
    }
}

並在PropertyLoader.java

public class PropertyLoader extends ResourceBundle.Control {

    private static final String PROPERTIES_RESOURCE_NAME = "properties";

    private static final PropertyLoader INSTANCE = new PropertyLoader();

    public static PropertyLoader getInstance() {
        return INSTANCE;
    }

    @Override
    public ResourceBundle newBundle(final String baseName, final Locale locale, final String format,
                                    final ClassLoader loader, final boolean reload)
            throws IllegalAccessException, InstantiationException, IOException {

        final String bundleName = toBundleName(baseName, locale);
        final String resourceName = toResourceName(bundleName, PROPERTIES_RESOURCE_NAME);

        ResourceBundle bundle = null;
        InputStream stream = null;

        if (reload) {

            final URL url = loader.getResource(resourceName);

            if (url != null) {
                final URLConnection connection = url.openConnection();
                if (connection != null) {
                    connection.setUseCaches(false);
                    stream = connection.getInputStream();
                }
            }

        } else {
            stream = loader.getResourceAsStream(resourceName);
        }

        if (stream != null) {
            try {
                bundle = new PropertyResourceBundle(new InputStreamReader(stream, StandardCharsets.UTF_8));
            } finally {
                stream.close();
            }
        }

        return bundle;
    }
}



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